Lineage II: The Chaotic Throne is a fantasy massive multiplayer online role-playing game (MMORPG) for the PC, and a prequel set 150 years before Lineage. It has become very popular since its October 1, 2003 launch in South Korea, reporting 610,918 unique users during the month of March 2007.
Players create a character as their avatar in the game's medieval-style virtual world. Humans, Elves and Dark Elves start off in the Kingdom of Aden while Dwarves and Orcs start off in the Kingdom of Elmore (Elmore was an entirely different continent until recent versions of the game that have since joined Elmore to Aden). Players can choose from either fighter or mystic professions at the start, except for Dwarves and Kamaels which are only able to select the fighter profession. This choice acts as an archetype for later profession options. Each race has its own set of classes, even if humans, elves and darkelves have a lot of classes which are very similar to their counterparts in the other two races.
Players have a variety of things they can do for fun in the game. They play alone or as part of a group to fight monsters and complete quests for new skills, experience points, and items. Player versus player (PvP) is a significant portion of the game. The game provides many social, political, and economic aspects which are developed through the community and by the actions, in-game, of single players. Lineage II features siege warfare like the original. To make sure PvP stays under control, the design includes a Karma system that provides negative consequences for killing other players when they are not fighting back.
Lineage II features greatly improved third-person 3D graphics over its predecessor. The game uses the Unreal 2.0 Engine developed by Epic Games.
Saga 2: The Chaotic Throne
1st Throne: The Kamael
The 1st Throne was released to the retail server on Wednesday, December 12th 2007. 1st Throne includes a new race, "The Kamael". Official art depicts them having a single wing and have elven characteristics, but whereas the elves use light magic, the Kamael will use dark magic. The 1st Throne also introduces the Fortresses which will allow smaller clans to retain a site whereas major clans hold castles, the fortress system creates a feudal system between clans as fortress owners will be required to swear allegiance to the territory rulers (castle owners) in order to gain some additional benefits. Fortresses have an internal instanced dungeon and private NPC shops and services such as buffs. Also introduced were two new hunting areas focused on higher level players, isle of prayer and Hellbound. Isle of Prayer includes several instances which must be completed and eventually the defeat of a boss named Baylor to gain entry to Hellbound. Hellbound is an island which is instanced and only able to be entered through two warp gates. Hellbound is unique in that it has several stages and changes with those stages.
The expected nation wars (inter-server mass pvp) were not introduced in this update as previously believed.